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Extra sprite sheet for skills rpg maker mv
Extra sprite sheet for skills rpg maker mv








Something to keep in mind also, is when you want to make sprites beyond 48x48, that's pefectly acceptable. (Meaning it's not in a file with 7 other character spritesheets, it will be on its own little 4 row x 3 column spritesheet)

extra sprite sheet for skills rpg maker mv

$ = keeps the sprite in its own spritesheet. ! = the size of the sprite is beyond the 48 x 48 grid, and will be adjust accordingly. This will be a file that the game reads as the following:

extra sprite sheet for skills rpg maker mv

So, in general, a rule of thumb is that since the tile grids are 48x48 in MV, the "hitbox" of those characters (your football player) will still be confined in that 48x48 region.īut as for the actual sprite itself, even if it is simply a little more than 48x48, just stick an exclamation mark and dollar sign in your sprite's filename.










Extra sprite sheet for skills rpg maker mv